Ed Magnin approached Palomar College (San Marcos, CA) when he realized that local game companies couldn't find enough qualified applicants for their game programming jobs. He taught beginning and advanced game programming, game industry, and game design courses in the evenings while continuing to make games in the day. He created two certificate programs -- one in Video Game Programming and the other in Video Game Art. Dozens of students went through the programs -- some are still active in the game indsutry today.
Ed Magnin was chosen to teach the first two cohorts at The Guildhall at SMU (Plano, TX). Ed taught game studies courses, helped with curriculum, and acted as faculty coordinator for this leading edge graduate school program.
After returning to game development full-time, Ed was approached by a national search firm to head up a new game and simulation programming department at DeVry University's Dallas - Metro Campus (Irving, TX). He served as Chair of the department and helped grow the program to one of the largest in the DeVry sytem, surpassing campuses that had rolled out the same program several years earlier. In addition to academics and faculty mentoring, Ed worked closely with both the admissions team and career services. Ed left at the end of the fall 2013 session, due to their insistence that he teach game courses for their online program, one he considered no match for the rigorous local on-campus program.
Over the past 15+ years, Ed has taught hundreds of students, written articles and given career talks to countless others. A select group of former students were given the opportunity to work as interns with Magnin & Associates on their Game Boy Color, Nintendo DS and iPhone games.